Ready, Set, Play!

Presented by The G. Raymond Chang School of Continuing Education at Ryerson University, ChangSchoolTalks is an annual professional development and networking event that connects participants with leading experts in technology-enhanced learning and training.

ChangSchoolTalks 2018 will bring together international experts, academics, corporate and healthcare professionals, game developers, and government and industry leaders to learn about effective learner and employee engagement strategies through serious games.

Keynote speakers will share their insights on design, development and implementation of game-based learning in each of the following tracks:

Higher Ed

Serious games are becoming an especially promising component of learning and teaching. Learn how to incorporate game-based learning strategies into your course design to help students develop critical thinking and collaborative problem-solving skills through interactivity and critical reflection.

This track will benefit:

  • faculty members
  • researchers
  • instructional designers
  • educational developers
  • game designers

Healthcare

Understand and apply serious game techniques to training and development programs to prepare learners for clinical and other healthcare-related environments.

This track will benefit:

  • healthcare professionals
  • researchers
  • strategic business developers
  • game developers
  • investors

Corporate

Identify game-based learning approaches that help engage and motivate employees. In this interactive session, you will draft tangible strategies to integrate serious games into your organization's training and development plan.

This track will benefit:

  • human resources professionals
  • project managers
  • game developers
  • training and development practitioners

Concurrent morning sessions will be followed by an afternoon panel debate.

Panel Debate Topic
While some educators assert that serious games are an invaluable teaching tool, little is known about their overall impact on learning. Can serious learning happen through play? What are game designers not telling us?

Keynote Speakers

Schedule

8:30 a.m.

Registration

30 minutes

9:00 a.m.

Welcome Message

15 minutes

9:15 a.m.

Break

15 minutes

9:30 a.m.

Sylvester Arnab

Play, Technology and Learning: Transform ordinary tasks into extraordinary experiences

45 minutes

Atsusi Hirumi

Seven Factors to "Seriously" Consider when Designing Games to Advance Healthcare

45 minutes

An Coppens

Gamification in Change Management: Enabling employee motivation, engagement and efficiency

45 minutes

10:15 a.m.

Break

15 minutes

10:30 a.m.

Deborah Fels

Impact of Gamification on Teaching: Strategies for ensuring student success

45 minutes

Beth Rogozinski

Serious Games in a Regulated Environment: Games and Apps as Digital Medicine

45 minutes

Pete Jenkins

Big Data and Gamification: A formula for engagement success in the future

45 minutes

11:15 a.m.

Break

15 minutes

11:30 p.m.

Eric Klopfer

Designing Games that Resonate with Learners: Integrating games into the curriculum in personalized and meaningful ways

45 minutes

Walter Greenleaf

How Virtual and Augmented Reality Technology will Impact and Transform Healthcare

45 minutes

Marigo Raftopoulos

"Win" Conditions for Enterprise Gamification: How can you succeed in future projects?

45 minutes

12:15 p.m.

Lunch

60 minutes

1:15 p.m.

Debate Panel Discussion

Can learning happen through play? What are game designers not telling us?

45–60 minutes

2:15 p.m.

Panel Q&A

15 minutes

2:30 p.m.

Networking – Dessert & Coffee

60 minutes

3:30 p.m.

Event Ends

 

Please note that timing may be subject to change.

Location & Contacts

Sheraton Centre Toronto Hotel
123 Queen Street West
Toronto, Ontario Canada
Directions | Parking

Please email any questions about ChangSchoolTalks to changschooltalks@ryerson.ca

Sheraton Centre Toronto Hotel